Monday, 8 February 2016

Industry Software

In video game design/development there are a range of different sets of software, each doing what another may not be able to do, or being able to do it better.
The software used within games design ranges from painting/photo-manipulating software, to 3D modelling and sculpting software and even video editing software.

It is highly likely that at some point, all games designers/developers will use this software at some point so it is imperative that one is familiar with all of these different sets.




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