Monday, 8 February 2016

Evaluation (3D Model)

To make my 3D model I used Maya. Maya is a 3D modelling and animation software, which I was already fairly familiar with using, as I have used it in previous projects.
I feel like this was the best piece of software to use for this project because, as previously mentioned, I have already had experience in using this so I already knew how to use it and quite a few of the various tools that I needed to and because the robot that I was creating was rather square and it is very easy to create that sort of thing using Maya.

The process I used was to create the torso first, then expand outwards to the head and then legs, before moving on to animating my final model. The technical skills I needed were to create basic objects and manipulate them using the different tools within Maya. I encountered a problem when creating the legs for my model as I wasn’t entirely sure how to make the different joints at first and how to fit the leg at the hip to the torso. To solve this, I did some further research into the different kinds of joints, and changed the shape of the torso to better accommodate the hip joint.

Overall, I feel my 3D model was a success. I am happy with the final outcome and I think that I did well in creating my model with little to no help at all.

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